Global /Japan /Communication Services /Entertainment /4347
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Broadmedia Corp.

4347
TSE: 4347 Delayed
2,199JPY -0.3%
13.73 USD
As of 6 June 2026, Broadmedia Corp. has a market cap of $98.25M USD, ranking #25696 globally and #2263 in Japan. It ranks #654 in the Communication Services sector, and #200 in the Entertainment industry.
Global Rank
25696
Country Rank
2263
Sector Rank
654
Industry Rank
200
Key Stats
Market Cap
$98.25MUSD
15.72B JPY
Enterprise Value
$83.21MUSD
13.33B JPY
Revenue (TTM)
$96.33MUSD
15.42B JPY
EBITDA (TTM)
$7.34MUSD
1.18B JPY
Net Income (TTM)
$4.64MUSD
742.0M JPY
EBITDA Margin
7.6%
Profit Margin
4.8%
PE Ratio
21.2
Forward PE
18.6
PS Ratio
1.0
PB Ratio
2.8
EV/EBITDA
11.3
Company Profile
Country (HQ)
Sector
Communication Services
Industry
Entertainment
CEO
Taro Hashimoto open_in_new
Employees
748
Founded
1973
Website
broadmedia.co.jp open_in_new
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1d 1w 1m 3m 6m 1y
-0.3% -3.2% -2% 10% 25% 33%

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Markets

Exchange Ticker Price
Tokyo Stock Exchange
MIC: XTKS
PRIMARY
4347
ブロードメディア株式会社
ISIN: JP3268830001
Shares Out.:
7.127M1 Shares Float: 6.227M2
TV:
SA:
YF:
GF:
BA:
MS:
2,199 JPY
1Market cap is calculated using shares outstanding.
2Float shares are publicly tradable shares, excluding insider-held stock.

About Broadmedia Corp.

Broadmedia Corporation engages in information technology and content distribution business in Japan. It operates through Media Content, Studio Production, Broadcasting, Technology, Education, and Others segments. The Media Content operates Crank In!, an entertainment information site; Crank In! Trend; Crank In! Video that provides video content; and Crank In! Comic, a digital comic service. The Studio Production segment engages in the production of Japanese subtitles and dubbing for foreign films and television programs, animations, and other visual content, as well as multilingual translation, Subtitles for the Deaf and Hard of Hearing (SDH), Audio Description (AD) for the blind and visually impaired, and other audio-visual productions. The Broadcasting segment produces broadcasts, and distributes programs; and delivers Fishing Vision VOD, a video distribution service. The Technology segment offers technology services, including the delivery of content through CDN; security services; CM online services that imports commercial materials online; electronic delivery services for digital cinema; and cloud gaming platforms and apps. This segment also engages in the provision of internet service to hotel guest rooms and conference rooms; monitoring of equipment; provision of maintenance services; provision of private network; provision of AI solutions; and developing software. The Education segment operates online and credit-based e-learning high schools with various courses for students comprising of eSports, entertainment, and beauty care; and provides Japanese language education program for non-Japanese people. The Others segment manages the CYCLOPS athlete gaming, a professional eSports team and promotes eSports business; and sells communication products for communication carriers. The company was incorporated in 1973 and is headquartered in Tokyo, Japan.

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